Build your first objects — parts in the Workspace, and the three numbers that place anything in 3D space.
Every visible thing in a Roblox game — the ground you stand on, the walls, the obstacles — is made out of parts. Parts are the LEGO bricks of Roblox. A whole game is just a collection of parts.
In the Explorer, the Workspace is the top folder, and it's special: everything inside it is part of the game world. Put a part in Workspace and players can see it. Put a script in Workspace and it runs.
When we say "the game world", in code we'll refer to it as workspace (lowercase). That connection — the folder named Workspace in your Explorer, and workspace in scripts — trips people up for weeks. They're the same thing.
These shortcut numbers are worth learning now — you'll use them constantly.
The keyboard shortcuts only work when the mouse is over the 3D view.
Click one of your parts and look at Position in Properties. You'll see three numbers:
Position 0, 5, 0
Those are X, Y, Z — left/right, up/down, forward/back. Every point in the 3D view has exactly one set of coordinates, and when scripts move things around, they change these numbers.
Change the Y number to 10 and press Enter. Your part teleported straight up. You just "wrote" a position — a script will do the same thing later, but with code.
While a part is selected:
Even though places autosave to the cloud, press Ctrl + S (Cmd + S on Mac) a few times while you work. It saves to your actual account and takes a second.
A part has Position 0, 5, 0. Which axis does the 5 refer to?